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Big-Boss

114 Game Reviews

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I can't wait for Hell Runner Part 5! This was a little shorter than I hoped it would be, but I still enjoyed it. I liked how you brought back characters from the previous Hell Runner games.

I'm excited to see what you do next!

Nice, relaxing puzzle game, I enjoyed it! Not too easy or too hard. The only thing that bothered me a few times was the sensitivity of the placement of the blocks.

I missed new games from you! I was so excited when this came out.

Very well done narrative as usual and an enjoyable experience. Keep it up, Zombie!

This was actually kind of a cool little idea for a game! It has its own charm to it. Definitely needed music, though.

While it can get tedious and it does in fact require some grinding, I thought this game was pretty good! I had fun playing it and I liked the combining system to get better equipment.

It definitely had its flaws, though. I wish there was somewhat of an aiming system. You'd be facing those trucks with mounted guns on them, but your character's aim would be locked onto an ordinary guy with a gun. Killing the more powerful enemies first is sometimes a good strategy and you can't do in this game because of the auto aim.

Also, being able to use the number keys to quickly use special items would've been a better way to use them. The player could then focus on picking up money, chests and safes with the mouse and using the number keys to use their special items.

An in-game tutorial would've been nice instead of the player having to figure out things on their own. At first, I had to figure out the difference between a white and gold star on a block and died doing so. There's no guide to this game whatsoever.

I wasn't a fan of the gameplay or controls. This game is more annoying than anything. The cat slides around more than I'd like, which results in me sliding off blocks and dying. The teleportation mechanic also isn't very good.

Lastly, what's with the difficulty curve? It goes from easy to somewhat difficult then back to easy, then difficult and etc. I've noticed inconsistent difficulty curves in your games before, but this one is particularly bad with it.

Definitely an interesting concept for an idle game, I like it! This is more creative than some of the idle games I've played that's for sure. The music was nice and it was amusing to watch the blobs move up and down super fast.

I would give this five stars if there was more to it. This was definitely one of the good idle games I've played, though.

This is a good example of a test game. And by that I mean that you should've put this in your Dumping Grounds instead of submitting it to the Portal. There's nothing to this except for popping bubbles over and over.

I'm sorry, but I can't give this a good score. In the future, submit anything that is a test or test like to your Dumping Grounds.

jeffyjeffy1023 responds:

Dumping grounds? whats that?

While it was kind of slow and a little too easy, I enjoyed the gameplay. The music was nice and peaceful.

If you ever make a sequel, just speed up the gameplay a little. Being able to turn the pipes at a faster speed would be great.

It wouldn't be so bad if the pillars didn't go down after 1.5 seconds of being on them. It gives the player barely any time to think about their next move. If you play it over and over you get used to how the game works. Therefore, it does take some skill, but it also relies on luck.

I keep coming back to this game because of the medals. My best score so far is 18. Because it has replayability to it, I'm not going to give you a bad score. Just know that there's a difference between challenging and making a game extremely frustrating just because you can. Your game is the latter in that statement.

itsallgoodgames responds:

naw son u just gotta git gud!

You can't drink all day if you don't start in the morning.

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